Category | Blender Exporter |
Created | 24.04.2020 01:54 |
Waldemar Jasiak (Unknown) | 24.04.2020 01:54 |
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Hi Guys I am new here and new to creating mods. So I have model of the house I create my self in blender all looks good until I export it to Giant editor, I am saving file as i3d then import to Editor and bum come up so shine like glass and I have no idea how to fix that. When I delete all texture and normal an object looks like glass and not sure why is that happening. for sure I am doing something wrong but what :P. Thanks for helping me :) |
David Zadnik (DzInLa) | 24.04.2020 15:28 |
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Watch this video. https://youtu.be/f0_w5kW3cXw |
Waldemar Jasiak (Unknown) | 27.04.2020 12:17 |
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Thanks @David Zadnik I must say this is more complicated then I was thinking but I have find my own way to sort that out. This video is working when You using standard texture from shaders but I am using my own texture and when I use game shaders then change all my model so instead of using shader I have don gloss map and Emissive map (not sure if done them right way) once I apply them in GDN I just press X to delete them and texture stop to be shine. it is bit strange because I am back to diffuse and normal map only byt is not shiny anymore :P |
David Zadnik (DzInLa) | 27.04.2020 15:59 |
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Be sure to save you edit .i3d file as binary before edit with notepad++. What I do when editing a GIANTS model is open the original .i3d file with notepad++. With the .i3d edited file open in a separate window I can copy an paste FILES & MATERIALS from the original to the edit. |
Waldemar Jasiak (Unknown) | 28.04.2020 03:18 |
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I am doing new map so every building I export as .i3d then open apply all of the maps and texture and export with files in the same spot where the texture are ( in main map/texture/folder ) and seems to work when I import to map .i3d file . What is hanging that binary ? Ill will need to look in to xml of house where You can sleep so one of the building I can use for it :P |
David Zadnik (DzInLa) | 21.10.2020 16:17 |
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Check out this video link https://youtu.be/lRDPuKh9gow for how to use the new exporter. Watch both tutorials to better understand the exporter. Also check out the Vertex Design page https://vertexdezign.net/en/blender-exporter-tutorials-6055 for help and a link to the latest version of the exporter. Works with Blender 2.9 |
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