|David Fructuoso (pZonaKo)||11.05.2020 06:14|
|Is there a method to make the exporter to export sharps instead of using the edgesplit modifier?
Maya Exporter recognizes the sharps and export them properly to i3d. In blender the exporter does not care about the sharps you configure.
|David Zadnik (DzInLa)||21.10.2020 16:17|
|Check out this video link https://youtu.be/lRDPuKh9gow for how to use the new exporter. Watch both tutorials to better understand the exporter.
Also check out the Vertex Design page https://vertexdezign.net/en/blender-exporter-tutorials-6055 for help and a link to the latest version of the exporter.
Works with Blender 2.9
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