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Step-by-step modding videos

Procedural placement

06.05.2025
How to use procedural placement to efficiently create realistic, natural environments like forests in your Farming Simulator map. After clearing the default data, you’ll set up new masks, define placement areas, and apply rules to automatically generate terrain textures, foliage, and trees. Rules are configured using scripts and parameters such as spacing, slope, randomness, and probability to control object distribution.