Surface Materials
22.01.2025
Chapters
- 0:00 Technical requirements
- 0:47 Setting up materials in Blender
- 5:05 Adding decals to your mod
- 7:40 Converting textures to .dds
Navigate the Playlist
01
Immersion in the Modding Community
02
Familiarize with the Modding Tools
03
Working with Blender
04
Surface Materials
05
Preparing hierarchy and setting up pivots
06
Physics components and functional nodes
07
Setting up modDescXML and vehicleXML
08
Implementing vehicle functions
09
Animating your vehicle
10
Adding extra vehicle features
11
Merge groups and bounding volumes
12
Building level of detail
13
Constructing hydraulic hoses
14
Generating icons
15
Tips and tricks / Tuning of your vehicle
16
Publishing your mod