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VIDEO TUTORIALS

Step-by-step modding videos

FS25 > Modding Tutorials > Chapter 4

Surface Materials

22.01.2025
Files

Chapters

  • 0:00 Technical requirements
  • 0:47 Setting up materials in Blender
  • 5:05 Adding decals to your mod
  • 7:40 Converting textures to .dds

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Immersion in the Modding Community
01
Immersion in the Modding Community
Familiarize with the Modding Tools
02
Familiarize with the Modding Tools
Working with Blender
03
Working with Blender
Surface Materials
04
Surface Materials
Preparing hierarchy and setting up pivots
05
Preparing hierarchy and setting up pivots
Physics components and functional nodes
06
Physics components and functional nodes
Setting up modDescXML and vehicleXML
07
Setting up modDescXML and vehicleXML
Implementing vehicle functions
08
Implementing vehicle functions
Animating your vehicle
09
Animating your vehicle
Adding extra vehicle features
10
Adding extra vehicle features
Merge groups and bounding volumes
11
Merge groups and bounding volumes
Building level of detail
12
Building level of detail
Constructing hydraulic hoses
13
Constructing hydraulic hoses
Generating icons
14
Generating icons
Tips and tricks / Tuning of your vehicle
15
Tips and tricks / Tuning of your vehicle
Publishing your mod
16
Publishing your mod

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