Script v1.7.1.0
- AI
- Animals
- Contracts
- Debug
- Economy
- Effects
- Events
- Farms
- GUI
- Handtools
- I3d
- Materials
- Misc
- Objects
- Placeables
- Player
- Shop
- Sounds
- Specializations
- Triggers
- Utils
- Vehicles
- Weather
Engine v1.7.1.0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- General
- I3D
- Input
- Lighting
- Math
- base64Decode
- base64Encode
- bitAND
- bitHighestSet
- bitOR
- bitShiftRight
- getLevenshteinDistance
- mathEulerToQuaternion
- Network
- Node
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- XML
- general
Foundation Reference
getLevenshteinDistance
DescriptionGet levenshtein distanceDefinition
getLevenshteinDistance(string value1, string value2)Arguments
string | value1 | value1 |
string | value2 | value2 |
distance | integer | distance |