Script v1.7.1.0
- AI
- Animals
- Contracts
- Debug
- Economy
- Effects
- Events
- Farms
- GUI
- Handtools
- I3d
- Materials
- Misc
- Objects
- Placeables
- Player
- Shop
- Sounds
- Specializations
- Triggers
- Utils
- Vehicles
- Weather
Engine v1.7.1.0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- XML
- general
Foundation Reference
drawDebugArrow
DescriptionRender an arrow. Only use for debug renderingDefinition
drawDebugArrow(float x, float y, float z, float dirX, float dirY, float dirZ, float tangX, float tangY, float tangZ, float r, float g, float b, boolean solid)Arguments
float | x | x |
float | y | y |
float | z | z |
float | dirX | dirX |
float | dirY | dirY |
float | dirZ | dirZ |
float | tangX | tangX |
float | tangY | tangY |
float | tangZ | tangZ |
float | r | r |
float | g | g |
float | b | b |
boolean | solid | solid (optional, default=true) |