Script v1.7.1.0
- AI
- Animals
- Contracts
- Debug
- Economy
- Effects
- Events
- Farms
- GUI
- Handtools
- I3d
- Materials
- Misc
- Objects
- Placeables
- Player
- Shop
- Sounds
- Specializations
- Triggers
- Utils
- Vehicles
- Weather
Engine v1.7.1.0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- XML
- createXMLFile
- getXMLBool
- getXMLFloat
- getXMLInt
- getXMLString
- hasXMLProperty
- loadXMLFile
- loadXMLFileFromMemory
- removeXMLProperty
- saveXMLFile
- saveXMLFileToMemory
- setXMLBool
- setXMLFloat
- setXMLInt
- setXMLString
- general
Foundation Reference
getXMLString
DescriptionGet XML file string attribute.Definition
getXMLString(integer xmlId, string attributePath)Arguments
integer | xmlId | xmlId |
string | attributePath | attributePath |
value | string | value |