Script v1.7.1.0
- AI
- Animals
- Contracts
- Debug
- Economy
- Effects
- Events
- Farms
- GUI
- Handtools
- I3d
- Materials
- Misc
- Objects
- Placeables
- Player
- Shop
- Sounds
- Specializations
- Triggers
- Utils
- Vehicles
- Weather
Engine v1.7.1.0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- createFillPlaneShape
- fillPlaneAdd
- findPolyline
- getFillPlaneHeightAtLocalPos
- setFillPlaneMaxPhysicalSurfaceAngle
- setPolylineTranslation
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- XML
- general
Foundation Reference
fillPlaneAdd
DescriptionAdd material/volume to a fill planeDefinition
fillPlaneAdd(integer fillPlaneId, float dTvolume, float x, float y, float z, float dx1, float dy1, float dz1, float dx2, float dy2, float dz2)Arguments
integer | fillPlaneId | fillPlaneId |
float | dTvolume | dTvolume |
float | x | x |
float | y | y |
float | z | z |
float | dx1 | dx1 |
float | dy1 | dy1 |
float | dz1 | dz1 |
float | dx2 | dx2 |
float | dy2 | dy2 |
float | dz2 | dz2 |