Script v1.7.1.0
- AI
- Animals
- Contracts
- Debug
- Economy
- Effects
- Events
- Farms
- GUI
- Handtools
- I3d
- Materials
- Misc
- Objects
- Placeables
- Player
- Shop
- Sounds
- Specializations
- Triggers
- Utils
- Vehicles
- Weather
Engine v1.7.1.0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- XML
- general
Foundation Reference
drawDebugPoint
DescriptionRender a point. Only use for debug renderingDefinition
drawDebugPoint(float x, float y, float z, float r, float g, float b, float a, boolean solid)Arguments
float | x | x |
float | y | y |
float | z | z |
float | r | r |
float | g | g |
float | b | b |
float | a | a |
boolean | solid | solid (optional, default=true) |