Script v1_7_1_0
- AI
- Animals
- Collections
- Contracts
- Debug
- Economy
- Elements
- EnvironmentalScore
- Errors
- Events
- GUI
- Handtools
- Hud
- I3d
- Input
- Jobs
- Maps
- Materials
- Misc
- Objects
- Parameters
- Placeables
- Placement
- Player
- Shop
- Sounds
- Specialization
- Specializations
- StateMachine
- Statistics
- Tasks
- Triggers
- Utils
- Vehicles
Engine v1_7_1_0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- general
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- NoteNode
- Overlays
- Particle System
- addParticleSystemSimulationTime
- getEmitStartTime
- getEmitStopTime
- getEmitterShape
- getEmitterShapeVelocityScale
- getParticleSystemAverageSpeed
- getParticleSystemLifespan
- resetEmitStartTimer
- resetEmitStopTimer
- resetNumOfEmittedParticles
- setEmitCountScale
- setEmitStartTime
- setEmitStopTime
- setEmitterShape
- setEmitterShapeVelocityScale
- setEmittingState
- setParticleSystemLifespan
- setParticleSystemTimeScale
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- VoiceChat
- XML
Foundation Reference
setEmitStopTime
DescriptionSet emitter stop time.Definition
setEmitStopTime(integer particleSystemId, float emitStopTime)Arguments
integer | particleSystemId | particleSystemId |
float | emitStopTime | emitStopTime |