Script v1.7.1.0
- AI
- Animals
- Contracts
- Debug
- Economy
- Effects
- Events
- Farms
- GUI
- Handtools
- I3d
- Materials
- Misc
- AbstractManager
- AsyncManager
- AutoSaveManager
- BaleTypeManager
- BrandColorManager
- ConnectionHoseManager
- DeferredLoadingManager
- DepthOfFieldManager
- FillTypeManager
- FruitTypeManager
- GameplayHintManager
- GroundTypeManager
- HelpLineManager
- MapManager
- PlaceableTypeManager
- SleepManager
- SplitTypeManager
- SprayTypeManager
- TensionBeltManager
- ToolTypeManager
- TreePlantManager
- Objects
- Placeables
- Player
- Shop
- Sounds
- Specializations
- Triggers
- Utils
- Vehicles
- Weather
Engine v1.7.1.0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- XML
- general
Foundation Reference
TreePlantManager
ParentAbstractManagerFunctions
loadMapData
DescriptionLoad data on map loadDefinition
loadMapData()Return Values
boolean | true | if loading was successful else false |
58 | function TreePlantManager:loadMapData(xmlFile, missionInfo, baseDirectory) |
59 | TreePlantManager:superClass().loadMapData(self) |
60 | |
61 | self:loadDefaultTypes(missionInfo, baseDirectory) |
62 | return XMLUtil.loadDataFromMapXML(xmlFile, "treeTypes", baseDirectory, self, self.loadTreeTypes, missionInfo, baseDirectory) |
63 | end |