Script v1.7.1.0
- AI
- Animals
- Contracts
- Debug
- Economy
- Effects
- Events
- Farms
- GUI
- Handtools
- I3d
- Materials
- Misc
- Objects
- Placeables
- Player
- Player
- PlayerModelManager
- PlayerPickUpObjectEvent
- PlayerSetFarmAnswerEvent
- PlayerSetFarmEvent
- PlayerSetHandToolEvent
- PlayerStateActivateObject
- PlayerStateAnimalFeed
- PlayerStateAnimalInteract
- PlayerStateAnimalPet
- PlayerStateAnimalRide
- PlayerStateBase
- PlayerStateCrouch
- PlayerStateCycleHandtool
- PlayerStateDrop
- PlayerStateFall
- PlayerStateIdle
- PlayerStateJump
- PlayerStateMachine
- PlayerStatePickup
- PlayerStateRun
- PlayerStateSwim
- PlayerStateThrow
- PlayerStateUseLight
- PlayerStateWalk
- PlayerStyle
- PlayerSwitchedFarmEvent
- PlayerTeleportEvent
- PlayerThrowObjectEvent
- PlayerToggleLightEvent
- Shop
- Sounds
- Specializations
- Triggers
- Utils
- Vehicles
- Weather
Engine v1.7.1.0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- XML
- general
Foundation Reference
PlayerModelManager
DescriptionThis class handles player modelsFunctions
- addPlayerModel
- getNumOfPlayerModels
- getPlayerByName
- getPlayerModelByIndex
- initDataStructures
- load
- loadMapData
- new
- unloadMapData
addPlayerModel
DescriptionAdds a new playerDefinition
addPlayerModel(string name, string xmlFilename, string description, string baseDir)Arguments
string | name | index name |
string | xmlFilename | xml filename |
string | description | description |
string | baseDir | the base directory |
boolean | true | if added successful else false |
108 | function PlayerModelManager:addPlayerModel(name, xmlFilename, description, genderId) |
109 | if not ClassUtil.getIsValidIndexName(name) then |
110 | g_logManager:devWarning("Warning: '%s' is not a valid name for a player. Ignoring it!", tostring(name)) |
111 | return nil |
112 | end |
113 | if xmlFilename == nil or xmlFilename == "" then |
114 | g_logManager:devWarning("Warning: Config xmlFilename is missing for player '%s'. Ignoring it!", tostring(name)) |
115 | return nil |
116 | end |
117 | |
118 | name = name:upper() |
119 | |
120 | if self.nameToPlayerModel[name] == nil then |
121 | local numPlayerModels = #self.playerModels + 1 |
122 | local playerModel = {} |
123 | |
124 | playerModel.name = name |
125 | playerModel.index = numPlayerModels |
126 | playerModel.xmlFilename = Utils.getFilename(xmlFilename, nil) |
127 | playerModel.description = description |
128 | playerModel.genderId = genderId |
129 | table.insert(self.playerModels, playerModel) |
130 | self.nameToPlayerModel[name] = playerModel |
131 | self.nameToIndex[name] = numPlayerModels |
132 | return playerModel |
133 | else |
134 | g_logManager:devWarning("Warning: Player '%s' already exists. Ignoring it!", tostring(name)) |
135 | end |
136 | |
137 | return nil |
138 | end |
getNumOfPlayerModels
DescriptionGets number of available player modelsDefinition
getNumOfPlayerModels()Return Values
integer | number | number of models |
166 | function PlayerModelManager:getNumOfPlayerModels() |
167 | return #self.playerModels |
168 | end |
getPlayerByName
DescriptionGets a player by index nameDefinition
getPlayerByName(string name)Arguments
string | name | the player index name |
table | player | the player object |
155 | function PlayerModelManager:getPlayerByName(name) |
156 | if name ~= nil then |
157 | name = name:upper() |
158 | return self.nameToPlayerModel[name] |
159 | end |
160 | return nil |
161 | end |
getPlayerModelByIndex
DescriptionGets a player by indexDefinition
getPlayerModelByIndex(integer index)Arguments
integer | index | the player index |
table | player | the player object |
144 | function PlayerModelManager:getPlayerModelByIndex(index) |
145 | if index ~= nil then |
146 | return self.playerModels[index] |
147 | end |
148 | return nil |
149 | end |
initDataStructures
DescriptionInitialize data structuresDefinition
initDataStructures()Code
36 | function PlayerModelManager:initDataStructures() |
37 | self.playerModels = {} |
38 | self.nameToPlayerModel = {} |
39 | self.nameToIndex = {} |
40 | end |
load
DescriptionLoads initial managerDefinition
load()Return Values
boolean | true | if loading was successful else false |
45 | function PlayerModelManager:load(xmlFilename) |
46 | local result = false |
47 | if xmlFilename ~= nil and xmlFilename ~= "" then |
48 | local xmlFile = loadXMLFile("TempXML", xmlFilename) |
49 | if xmlFile ~= nil and xmlFile ~= 0 then |
50 | local i = 0 |
51 | |
52 | while true do |
53 | local baseKey = "playerModels.playerModel" |
54 | local XMLFilenameKey = string.format("%s(%d)#xmlFilename", baseKey, i) |
55 | local genderKey = string.format("%s(%d)#gender", baseKey, i) |
56 | local defaultNameKey = string.format("%s(%d)#defaultName", baseKey, i) |
57 | local descKey = string.format("%s(%d)#desc", baseKey, i) |
58 | |
59 | if not hasXMLProperty(xmlFile, XMLFilenameKey) or not hasXMLProperty(xmlFile, genderKey) or not hasXMLProperty(xmlFile, defaultNameKey) or not hasXMLProperty(xmlFile, descKey) then |
60 | break |
61 | end |
62 | local modelXMLFilename = getXMLString(xmlFile, XMLFilenameKey) |
63 | local modelGender = getXMLString(xmlFile, genderKey) |
64 | local modelDefaultName = getXMLString(xmlFile, defaultNameKey) |
65 | local modelDesc = getXMLString(xmlFile, descKey) |
66 | |
67 | local modelGenderId = PlayerModelManager.GENDERS.GENDER_NONE |
68 | modelGender = modelGender:upper() |
69 | if modelGender == "FEMALE" then |
70 | modelGenderId = PlayerModelManager.GENDERS.GENDER_FEMALE |
71 | else |
72 | modelGenderId = PlayerModelManager.GENDERS.GENDER_MALE |
73 | end |
74 | if self:addPlayerModel(modelDefaultName, modelXMLFilename, modelDesc, modelGenderId) ~= nil then |
75 | result = true |
76 | end |
77 | i = i + 1 |
78 | end |
79 | delete(xmlFile) |
80 | else |
81 | print(string.format("Warning: Cannot open xmlFilename('%s') is missing for player model manager.", tostring(xmlFilename))) |
82 | end |
83 | else |
84 | print(string.format("Warning: Config xmlFilename('%s') is missing for player model manager.", tostring(xmlFilename))) |
85 | end |
86 | return result |
87 | end |
loadMapData
DescriptionLoad data on map loadDefinition
loadMapData()Return Values
boolean | true | if loading was successful else false |
92 | function PlayerModelManager:loadMapData(xmlFile) |
93 | return true |
94 | end |
new
DescriptionCreating managerDefinition
new()Return Values
table | instance | instance of object |
25 | function PlayerModelManager:new(customMt) |
26 | local self = {} |
27 | setmetatable(self, customMt or PlayerModelManager_mt) |
28 | |
29 | self:initDataStructures() |
30 | |
31 | return self |
32 | end |
unloadMapData
DescriptionUnload data on mission deleteDefinition
unloadMapData()Code
98 | function PlayerModelManager:unloadMapData() |
99 | end |