Script v1.7.1.0
- AI
- Animals
- Contracts
- Debug
- Economy
- Effects
- Events
- Farms
- GUI
- Handtools
- I3d
- Materials
- Misc
- Objects
- Placeables
- Player
- Shop
- Sounds
- Specializations
- AIConveyorBelt
- AIImplement
- AIVehicle
- AnimatedVehicle
- ArticulatedAxis
- Attachable
- AttacherJointControl
- AttacherJoints
- BaleGrab
- BaleLoader
- Baler
- BaleWrapper
- BaseMaterial
- BunkerSiloCompacter
- BunkerSiloInteractor
- BuyableBale
- CCTDrivable
- Combine
- ConnectionHoses
- ConveyorBelt
- Cover
- CrabSteering
- Crawlers
- Cultivator
- Cutter
- Cylindered
- CylinderedFoldable
- Dashboard
- Dischargeable
- Drivable
- DynamicallyLoadedParts
- DynamicMountAttacher
- Enterable
- FertilizingCultivator
- FertilizingSowingMachine
- FillTriggerVehicle
- FillUnit
- FillVolume
- Foldable
- FoliageBending
- ForageWagon
- FrontloaderAttacher
- FruitPreparer
- GroundAdjustedNodes
- GroundReference
- Honk
- HookLiftContainer
- HookLiftTrailer
- IKChains
- JigglingParts
- Leveler
- Lights
- LivestockTrailer
- Locomotive
- LogGrab
- ManureBarrel
- MixerWagon
- Motorized
- Mountable
- Mower
- Pickup
- Pipe
- Plow
- PowerConsumer
- PowerTakeOffs
- RandomlyMovingParts
- ReceivingHopper
- ReverseDriving
- Rideable
- RidgeMarker
- Roller
- Ropes
- SemiTrailerFront
- Shovel
- SlopeCompensation
- SmartAttach
- SowingMachine
- SpeedRotatingParts
- SplineVehicle
- Sprayer
- StrawBlower
- StumpCutter
- Suspensions
- Tedder
- TensionBeltObject
- TensionBelts
- TipOccluder
- Trailer
- TreePlanter
- TreeSaw
- TurnOnVehicle
- Washable
- WaterTrailer
- Wearable
- Weeder
- Wheels
- Windrower
- Wipers
- WoodCrusher
- WoodHarvester
- WorkArea
- WorkMode
- WorkParticles
- Triggers
- Utils
- Vehicles
- Weather
Engine v1.7.1.0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- XML
- general
Foundation Reference
FillTriggerVehicle
DescriptionSpecialization for vehicles with a fill trigger (e.g. fuel/milk/water/liquid manure transport trailers)Functions
- getDrawFirstFillText
- onDelete
- onLoad
- prerequisitesPresent
- registerEventListeners
- registerOverwrittenFunctions
getDrawFirstFillText
DescriptionDefinitiongetDrawFirstFillText()Code
65 | function FillTriggerVehicle:getDrawFirstFillText(superFunc) |
66 | local spec = self.spec_fillTriggerVehicle |
67 | if self.isClient then |
68 | if spec.fillUnitIndex ~= nil and self:getFillUnitFillLevel(spec.fillUnitIndex) <= 0 and self:getFillUnitCapacity(spec.fillUnitIndex) ~= 0 then |
69 | return true |
70 | end |
71 | end |
72 | |
73 | return superFunc(self) |
74 | end |
onDelete
DescriptionCalled on deletingDefinition
onDelete()Code
54 | function FillTriggerVehicle:onDelete() |
55 | local spec = self.spec_fillTriggerVehicle |
56 | |
57 | if spec.fillTrigger ~= nil then |
58 | spec.fillTrigger:delete() |
59 | spec.fillTrigger = nil |
60 | end |
61 | end |
onLoad
DescriptionCalled on loadingDefinition
onLoad(table savegame)Arguments
table | savegame | savegame |
37 | function FillTriggerVehicle:onLoad(savegame) |
38 | local spec = self.spec_fillTriggerVehicle |
39 | |
40 | local triggerNode = I3DUtil.indexToObject(self.components, getXMLString(self.xmlFile, "vehicle.fillTriggerVehicle#triggerNode"), self.i3dMappings) |
41 | if triggerNode ~= nil then |
42 | spec.fillUnitIndex = Utils.getNoNil(getXMLInt(self.xmlFile, "vehicle.fillTriggerVehicle#fillUnitIndex"), 1) |
43 | spec.litersPerSecond = Utils.getNoNil(getXMLFloat(self.xmlFile, "vehicle.fillTriggerVehicle#litersPerSecond"), 50) |
44 | spec.fillTrigger = FillTrigger:new(triggerNode, self, spec.fillUnitIndex, spec.litersPerSecond) |
45 | |
46 | if self:getPropertyState() ~= Vehicle.PROPERTY_STATE_SHOP_CONFIG then |
47 | spec.fillTrigger:finalize() |
48 | end |
49 | end |
50 | end |
prerequisitesPresent
DescriptionChecks if all prerequisite specializations are loadedDefinition
prerequisitesPresent(table specializations)Arguments
table | specializations | specializations |
boolean | hasPrerequisite | true if all prerequisite specializations are loaded |
17 | function FillTriggerVehicle.prerequisitesPresent(specializations) |
18 | return SpecializationUtil.hasSpecialization(FillUnit, specializations) |
19 | end |
registerEventListeners
DescriptionDefinitionregisterEventListeners()Code
29 | function FillTriggerVehicle.registerEventListeners(vehicleType) |
30 | SpecializationUtil.registerEventListener(vehicleType, "onLoad", FillTriggerVehicle) |
31 | SpecializationUtil.registerEventListener(vehicleType, "onDelete", FillTriggerVehicle) |
32 | end |
registerOverwrittenFunctions
DescriptionDefinitionregisterOverwrittenFunctions()Code
23 | function FillTriggerVehicle.registerOverwrittenFunctions(vehicleType) |
24 | SpecializationUtil.registerOverwrittenFunction(vehicleType, "getDrawFirstFillText", FillTriggerVehicle.getDrawFirstFillText) |
25 | end |