Script v1_7_1_0
- AI
- Animals
- Collections
- Contracts
- Debug
- Economy
- Elements
- EnvironmentalScore
- Errors
- Events
- GUI
- Handtools
- Hud
- I3d
- Input
- Jobs
- Maps
- Materials
- Misc
- Objects
- Parameters
- Placeables
- Placement
- Player
- Shop
- Sounds
- Specialization
- Specializations
- StateMachine
- Statistics
- Tasks
- Triggers
- Utils
- Vehicles
Engine v1_7_1_0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- general
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- NoteNode
- Overlays
- Particle System
- Physics
- Rendering
- getMaterialCustomShaderFilename
- getMaterialCustomShaderVariation
- getMaterialDiffuseMapFilename
- getMaterialDiffuseMapHasAlpha
- getMaterialEmissiveMapFilename
- getMaterialEmissiveMapHasAlpha
- getMaterialGlossMapFilename
- getMaterialHasRefractionMap
- getMaterialIsAlphaBlended
- getMaterialIsAlphaTested
- getMaterialNormalMapFilename
- getMaterialNormalMapFormat
- getMaterialReflectionMapScaling
- setMaterialCustomMapFromFile
- setMaterialCustomShaderVariation
- setMaterialDiffuseMapFromFile
- setMaterialGlossMapFromFile
- setMaterialNormalMapFromFile
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- VoiceChat
- XML
Foundation Reference
PlaceableFenceAddGateEvent
ParentEventFunctions
emptyNew
DescriptionCreate instance of Event classDefinition
emptyNew()Return Values
table | self | instance of class event |
13 | function PlaceableFenceAddGateEvent.emptyNew() |
14 | return Event.new(PlaceableFenceAddGateEvent_mt) |
15 | end |
new
DescriptionCreate new instance of eventDefinition
new(table object, integer groupIndex, boolean isActive)Arguments
table | object | object |
integer | groupIndex | index of group |
boolean | isActive | is active |
22 | function PlaceableFenceAddGateEvent.new(fence, segmentIndex, animatedObject) |
23 | local self = PlaceableFenceAddGateEvent.emptyNew() |
24 | |
25 | self.fence = fence |
26 | self.segmentIndex = segmentIndex |
27 | self.animatedObject = animatedObject |
28 | |
29 | return self |
30 | end |
readStream
DescriptionCalled on client side on joinDefinition
readStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
36 | function PlaceableFenceAddGateEvent:readStream(streamId, connection) |
37 | self.fence = NetworkUtil.readNodeObject(streamId) |
38 | self.segmentIndex = streamReadInt32(streamId) |
39 | |
40 | self.animatedObject = self.fence:getSegment(self.segmentIndex).animatedObject |
41 | |
42 | local animatedObjectId = NetworkUtil.readNodeObjectId(streamId) |
43 | self.animatedObject:readStream(streamId, connection) |
44 | g_client:finishRegisterObject(self.animatedObject, animatedObjectId) |
45 | |
46 | self:run(connection) |
47 | end |
run
DescriptionRun action on receiving sideDefinition
run(integer connection)Arguments
integer | connection | connection |
65 | function PlaceableFenceAddGateEvent:run(connection) |
66 | end |
writeStream
DescriptionCalled on server side on joinDefinition
writeStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
53 | function PlaceableFenceAddGateEvent:writeStream(streamId, connection) |
54 | NetworkUtil.writeNodeObject(streamId, self.fence) |
55 | streamWriteInt32(streamId, self.segmentIndex) |
56 | |
57 | NetworkUtil.writeNodeObjectId(streamId, NetworkUtil.getObjectId(self.animatedObject)) |
58 | self.animatedObject:writeStream(streamId, connection) |
59 | g_server:registerObjectInStream(connection, self.animatedObject) |
60 | end |