Script v1_7_1_0
- AI
- Animals
- Collections
- Contracts
- Debug
- Economy
- Elements
- EnvironmentalScore
- Errors
- Events
- GUI
- Handtools
- Hud
- I3d
- Input
- Jobs
- Maps
- Materials
- Misc
- Objects
- Parameters
- Placeables
- Placement
- Player
- Shop
- Sounds
- Specialization
- Specializations
- StateMachine
- Statistics
- Tasks
- Triggers
- Utils
- Vehicles
Engine v1_7_1_0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- general
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- NoteNode
- Overlays
- Particle System
- Physics
- Rendering
- getMaterialCustomShaderFilename
- getMaterialCustomShaderVariation
- getMaterialDiffuseMapFilename
- getMaterialDiffuseMapHasAlpha
- getMaterialEmissiveMapFilename
- getMaterialEmissiveMapHasAlpha
- getMaterialGlossMapFilename
- getMaterialHasRefractionMap
- getMaterialIsAlphaBlended
- getMaterialIsAlphaTested
- getMaterialNormalMapFilename
- getMaterialNormalMapFormat
- getMaterialReflectionMapScaling
- setMaterialCustomMapFromFile
- setMaterialCustomShaderVariation
- setMaterialDiffuseMapFromFile
- setMaterialGlossMapFromFile
- setMaterialNormalMapFromFile
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- VoiceChat
- XML
Foundation Reference
SetCruiseControlSpeedEvent
DescriptionEvent for cruise control speedParent
EventFunctions
emptyNew
DescriptionCreate instance of Event classDefinition
emptyNew()Return Values
table | self | instance of class event |
13 | function SetCruiseControlSpeedEvent.emptyNew() |
14 | local self = Event.new(SetCruiseControlSpeedEvent_mt) |
15 | return self |
16 | end |
new
DescriptionCreate new instance of eventDefinition
new(table vehicle, float speed, float speedReverse)Arguments
table | vehicle | vehicle |
float | speed | speed |
float | speedReverse | speedReverse |
23 | function SetCruiseControlSpeedEvent.new(vehicle, speed, speedReverse) |
24 | local self = SetCruiseControlSpeedEvent.emptyNew() |
25 | self.speed = speed |
26 | self.speedReverse = speedReverse |
27 | self.vehicle = vehicle |
28 | return self |
29 | end |
readStream
DescriptionCalled on client side on joinDefinition
readStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
35 | function SetCruiseControlSpeedEvent:readStream(streamId, connection) |
36 | self.vehicle = NetworkUtil.readNodeObject(streamId) |
37 | self.speed = streamReadUInt8(streamId) |
38 | self.speedReverse = streamReadUInt8(streamId) |
39 | self:run(connection) |
40 | end |
run
DescriptionRun action on receiving sideDefinition
run(integer connection)Arguments
integer | connection | connection |
55 | function SetCruiseControlSpeedEvent:run(connection) |
56 | if not connection:getIsServer() then |
57 | g_server:broadcastEvent(self, false, connection, self.vehicle) |
58 | end |
59 | if self.vehicle ~= nil and self.vehicle:getIsSynchronized() then |
60 | self.vehicle:setCruiseControlMaxSpeed(self.speed, self.speedReverse) |
61 | end |
62 | end |
writeStream
DescriptionCalled on server side on joinDefinition
writeStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
46 | function SetCruiseControlSpeedEvent:writeStream(streamId, connection) |
47 | NetworkUtil.writeNodeObject(streamId, self.vehicle) |
48 | streamWriteUInt8(streamId, self.speed) |
49 | streamWriteUInt8(streamId, self.speedReverse) |
50 | end |