Script v1_7_1_0
- AI
- Animals
- Collections
- Contracts
- Debug
- Economy
- Elements
- EnvironmentalScore
- Errors
- Events
- GUI
- Handtools
- Hud
- I3d
- Input
- Jobs
- Maps
- Materials
- Misc
- Objects
- Parameters
- Placeables
- Placement
- Player
- Shop
- Sounds
- Specialization
- Specializations
- StateMachine
- Statistics
- Tasks
- Triggers
- Utils
- Vehicles
Engine v1_7_1_0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- general
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- NoteNode
- Overlays
- Particle System
- Physics
- Rendering
- getMaterialCustomShaderFilename
- getMaterialCustomShaderVariation
- getMaterialDiffuseMapFilename
- getMaterialDiffuseMapHasAlpha
- getMaterialEmissiveMapFilename
- getMaterialEmissiveMapHasAlpha
- getMaterialGlossMapFilename
- getMaterialHasRefractionMap
- getMaterialIsAlphaBlended
- getMaterialIsAlphaTested
- getMaterialNormalMapFilename
- getMaterialNormalMapFormat
- getMaterialReflectionMapScaling
- setMaterialCustomMapFromFile
- setMaterialCustomShaderVariation
- setMaterialDiffuseMapFromFile
- setMaterialGlossMapFromFile
- setMaterialNormalMapFromFile
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- VoiceChat
- XML
Foundation Reference
TensionBeltsRefreshEvent
DescriptionEvent for tension belts stateParent
EventFunctions
emptyNew
DescriptionCreate instance of Event classDefinition
emptyNew()Return Values
table | self | instance of class event |
13 | function TensionBeltsRefreshEvent.emptyNew() |
14 | local self = Event.new(TensionBeltsRefreshEvent_mt) |
15 | return self |
16 | end |
new
DescriptionCreate new instance of eventDefinition
new(table object, boolean isActive, integer beltId)Arguments
table | object | object |
boolean | isActive | belt is active |
integer | beltId | id of belt |
23 | function TensionBeltsRefreshEvent.new(object) |
24 | local self = TensionBeltsRefreshEvent.emptyNew() |
25 | self.object = object |
26 | return self |
27 | end |
readStream
DescriptionCalled on client sideDefinition
readStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
33 | function TensionBeltsRefreshEvent:readStream(streamId, connection) |
34 | self.object = NetworkUtil.readNodeObject(streamId) |
35 | self:run(connection) |
36 | end |
run
DescriptionRun action on receiving sideDefinition
run(integer connection)Arguments
integer | connection | connection |
49 | function TensionBeltsRefreshEvent:run(connection) |
50 | if not connection:getIsServer() then |
51 | g_server:broadcastEvent(self, false, connection, self.object) |
52 | end |
53 | |
54 | if self.object ~= nil and self.object:getIsSynchronized() then |
55 | self.object:refreshTensionBelts() |
56 | end |
57 | end |
writeStream
DescriptionCalled on server sideDefinition
writeStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
42 | function TensionBeltsRefreshEvent:writeStream(streamId, connection) |
43 | NetworkUtil.writeNodeObject(streamId, self.object) |
44 | end |