Script v1_7_1_0
- AI
- Animals
- Collections
- Contracts
- Debug
- Economy
- Elements
- EnvironmentalScore
- Errors
- Events
- GUI
- Handtools
- Hud
- I3d
- Input
- Jobs
- Maps
- Materials
- Misc
- Objects
- Parameters
- Placeables
- Placement
- Player
- Shop
- Sounds
- Specialization
- Specializations
- StateMachine
- Statistics
- Tasks
- Triggers
- Utils
- Vehicles
Engine v1_7_1_0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- general
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- NoteNode
- Overlays
- Particle System
- Physics
- Rendering
- getMaterialCustomShaderFilename
- getMaterialCustomShaderVariation
- getMaterialDiffuseMapFilename
- getMaterialDiffuseMapHasAlpha
- getMaterialEmissiveMapFilename
- getMaterialEmissiveMapHasAlpha
- getMaterialGlossMapFilename
- getMaterialHasRefractionMap
- getMaterialIsAlphaBlended
- getMaterialIsAlphaTested
- getMaterialNormalMapFilename
- getMaterialNormalMapFormat
- getMaterialReflectionMapScaling
- setMaterialCustomMapFromFile
- setMaterialCustomShaderVariation
- setMaterialDiffuseMapFromFile
- setMaterialGlossMapFromFile
- setMaterialNormalMapFromFile
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- VoiceChat
- XML
Foundation Reference
VehiclePlayerStyleChangedEvent
DescriptionEvent for enter requestParent
EventFunctions
emptyNew
DescriptionCreate instance of Event classDefinition
emptyNew()Return Values
table | self | instance of class event |
14 | function VehiclePlayerStyleChangedEvent.emptyNew() |
15 | local self = Event.new(VehiclePlayerStyleChangedEvent_mt) |
16 | return self |
17 | end |
new
DescriptionCreate new instance of eventDefinition
new(table vehicle, table playerStyle)Arguments
table | vehicle | vehicle |
table | playerStyle | info |
table | instance | instance of event |
24 | function VehiclePlayerStyleChangedEvent.new(vehicle, playerStyle) |
25 | local self = VehiclePlayerStyleChangedEvent.emptyNew() |
26 | |
27 | self.vehicle = vehicle |
28 | self.playerStyle = playerStyle |
29 | |
30 | return self |
31 | end |
readStream
DescriptionCalled on client side on joinDefinition
readStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
37 | function VehiclePlayerStyleChangedEvent:readStream(streamId, connection) |
38 | self.vehicle = NetworkUtil.readNodeObject(streamId) |
39 | |
40 | self.playerStyle = PlayerStyle.new() |
41 | self.playerStyle:readStream(streamId, connection) |
42 | |
43 | -- only do on client |
44 | if self.vehicle ~= nil and self.vehicle:getIsSynchronized() then |
45 | self.vehicle:setVehicleCharacter(self.playerStyle) |
46 | end |
47 | end |
run
DescriptionRun action on receiving sideDefinition
run(integer connection)Arguments
integer | connection | connection |
61 | function VehiclePlayerStyleChangedEvent:run(connection) |
62 | end |
writeStream
DescriptionCalled on server side on joinDefinition
writeStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
53 | function VehiclePlayerStyleChangedEvent:writeStream(streamId, connection) |
54 | NetworkUtil.writeNodeObject(streamId, self.vehicle) |
55 | self.playerStyle:writeStream(streamId, connection) |
56 | end |