Script v1_7_1_0
- AI
- Animals
- Collections
- Contracts
- Debug
- Economy
- Elements
- EnvironmentalScore
- Errors
- Events
- GUI
- Handtools
- Hud
- I3d
- Input
- Jobs
- Maps
- Materials
- Misc
- Objects
- Parameters
- Placeables
- Placement
- Player
- Shop
- Sounds
- Specialization
- Specializations
- StateMachine
- Statistics
- Tasks
- Triggers
- Utils
- Vehicles
Engine v1_7_1_0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- general
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- NoteNode
- Overlays
- Particle System
- Physics
- Rendering
- getMaterialCustomShaderFilename
- getMaterialCustomShaderVariation
- getMaterialDiffuseMapFilename
- getMaterialDiffuseMapHasAlpha
- getMaterialEmissiveMapFilename
- getMaterialEmissiveMapHasAlpha
- getMaterialGlossMapFilename
- getMaterialHasRefractionMap
- getMaterialIsAlphaBlended
- getMaterialIsAlphaTested
- getMaterialNormalMapFilename
- getMaterialNormalMapFormat
- getMaterialReflectionMapScaling
- setMaterialCustomMapFromFile
- setMaterialCustomShaderVariation
- setMaterialDiffuseMapFromFile
- setMaterialGlossMapFromFile
- setMaterialNormalMapFromFile
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- VoiceChat
- XML
Foundation Reference
AnimatedVehicleStartEvent
DescriptionEvent for animation startParent
EventFunctions
emptyNew
DescriptionCreate instance of Event classDefinition
emptyNew()Return Values
table | self | instance of class event |
13 | function AnimatedVehicleStartEvent.emptyNew() |
14 | local self = Event.new(AnimatedVehicleStartEvent_mt) |
15 | return self |
16 | end |
new
DescriptionCreate new instance of eventDefinition
new(table object, string name, float speed, float animTime)Arguments
table | object | object |
string | name | name of animation |
float | speed | speed of animation |
float | animTime | time of animation |
24 | function AnimatedVehicleStartEvent.new(object, name, speed, animTime) |
25 | local self = AnimatedVehicleStartEvent.emptyNew() |
26 | self.name = name |
27 | self.speed = speed |
28 | self.animTime = animTime |
29 | self.object = object |
30 | return self |
31 | end |
readStream
DescriptionCalled on client side on joinDefinition
readStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
37 | function AnimatedVehicleStartEvent:readStream(streamId, connection) |
38 | self.object = NetworkUtil.readNodeObject(streamId) |
39 | self.name = streamReadString(streamId) |
40 | self.speed = streamReadFloat32(streamId) |
41 | self.animTime = streamReadFloat32(streamId) |
42 | |
43 | self:run(connection) |
44 | end |
run
DescriptionDefinitionrun()Code
59 | function AnimatedVehicleStartEvent:run(connection) |
60 | if self.object ~= nil and self.object:getIsSynchronized() then |
61 | self.object:playAnimation(self.name, self.speed, self.animTime, true) |
62 | end |
63 | |
64 | if not connection:getIsServer() then |
65 | g_server:broadcastEvent(AnimatedVehicleStartEvent.new(self.object, self.name, self.speed, self.animTime), nil, connection, self.object) |
66 | end |
67 | end |
writeStream
DescriptionCalled on server side on joinDefinition
writeStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
50 | function AnimatedVehicleStartEvent:writeStream(streamId, connection) |
51 | NetworkUtil.writeNodeObject(streamId, self.object) |
52 | streamWriteString(streamId, self.name) |
53 | streamWriteFloat32(streamId, self.speed) |
54 | streamWriteFloat32(streamId, self.animTime) |
55 | end |