Script v1_7_1_0
- AI
- Animals
- Collections
- Contracts
- Debug
- Economy
- Elements
- EnvironmentalScore
- Errors
- Events
- GUI
- Handtools
- Hud
- I3d
- Input
- Jobs
- Maps
- Materials
- Misc
- Objects
- Parameters
- Placeables
- Placement
- Player
- Shop
- Sounds
- Specialization
- Specializations
- StateMachine
- Statistics
- Tasks
- Triggers
- Utils
- Vehicles
Engine v1_7_1_0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- general
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- NoteNode
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- getHasShaderParameter
- getIsNonRenderable
- getMaterial
- getNumOfShapeBones
- getShaderParameter
- getShapeBone
- getShapeBoundingSphere
- getShapeIsCPUMesh
- getShapeIsSkinned
- getSplitType
- setIsNonRenderable
- setMaterial
- setShaderParameter
- setShapeBones
- setShapeBonesFromShape
- setShapeCastShadowmap
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- VoiceChat
- XML
Foundation Reference
getMaterial
DescriptionGet material by indexDefinition
getMaterial(integer shapeId, integer materialIdx)Arguments
integer | shapeId | shapeId |
integer | materialIdx | materialIdx |
integer | materialId | materialId |