Script v1_7_1_0
- AI
- Animals
- Collections
- Contracts
- Debug
- Economy
- Elements
- EnvironmentalScore
- Errors
- Events
- GUI
- Handtools
- Hud
- I3d
- Input
- Jobs
- Maps
- Materials
- Misc
- Objects
- Parameters
- Placeables
- Placement
- Player
- Shop
- Sounds
- Specialization
- Specializations
- StateMachine
- Statistics
- Tasks
- Triggers
- Utils
- Vehicles
Engine v1_7_1_0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- general
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- NoteNode
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- VoiceChat
- XML
Foundation Reference
CheckedOptionElement
DescriptionTwo-value on/off state input element.Parent
MultiTextOptionElementFunctions
addElement
DescriptionDefinitionaddElement()Code
26 | function CheckedOptionElement:addElement(element) |
27 | CheckedOptionElement:superClass().addElement(self, element) |
28 | |
29 | if #self.elements == 3 then |
30 | self:setTexts({g_i18n:getText("ui_off"), g_i18n:getText("ui_on")}) |
31 | self:setIsChecked(self.isChecked) |
32 | end |
33 | end |
getIsChecked
DescriptionGet whether the element is checkedDefinition
getIsChecked()Code
37 | function CheckedOptionElement:getIsChecked() |
38 | return self.state == CheckedOptionElement.STATE_CHECKED |
39 | end |
new
DescriptionDefinitionnew()Code
18 | function CheckedOptionElement.new(target, custom_mt) |
19 | local self = MultiTextOptionElement.new(target, custom_mt or CheckedOptionElement_mt) |
20 | |
21 | return self |
22 | end |
setIsChecked
DescriptionSet whether the element is checkedDefinition
setIsChecked()Code
43 | function CheckedOptionElement:setIsChecked(isChecked) |
44 | if isChecked then |
45 | self:setState(CheckedOptionElement.STATE_CHECKED) |
46 | else |
47 | self:setState(CheckedOptionElement.STATE_UNCHECKED) |
48 | end |
49 | end |