Script v1_7_1_0
- AI
- Animals
- Collections
- Contracts
- Debug
- Economy
- Elements
- EnvironmentalScore
- Errors
- Events
- GUI
- Handtools
- Hud
- I3d
- Input
- Jobs
- Maps
- Materials
- Misc
- Objects
- Parameters
- Placeables
- Placement
- Player
- Shop
- Sounds
- Specialization
- Specializations
- StateMachine
- Statistics
- Tasks
- Triggers
- Utils
- Vehicles
Engine v1_7_1_0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- general
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- NoteNode
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- getCanRenderUnicode
- getTextHeight
- getTextLength
- getTextLineLength
- getTextWidth
- renderText
- setTextAlignment
- setTextBold
- setTextClipArea
- setTextColor
- setTextLineBounds
- setTextLineHeightScale
- setTextWidthScale
- setTextWrapWidth
- Tire Track
- VoiceChat
- XML
Foundation Reference
setTextClipArea
DescriptionSets clip area used for text rendering. Characters are only rendered within the clip area. Set to unit area (0,0,1,1) to disable.Definition
setTextClipArea(float clipMinX, float clipMinY, float clipMaxX, float clipMaxY)Arguments
float | clipMinX | |
float | clipMinY | |
float | clipMaxX | |
float | clipMaxY |