LUADOC - Farming Simulator 22

IKUtil

Functions

registerIKChainTargetsXMLPaths

Description
Definition
registerIKChainTargetsXMLPaths()
Code
359function IKUtil.registerIKChainTargetsXMLPaths(schema, basePath)
360 schema:register(XMLValueType.STRING, basePath .. ".target(?)#ikChain", "IK chain name")
361 schema:register(XMLValueType.NODE_INDEX, basePath .. ".target(?)#targetNode", "Target node")
362 schema:register(XMLValueType.VECTOR_TRANS, basePath .. ".target(?)#targetOffset", "Target offset")
363 schema:register(XMLValueType.BOOL, basePath .. ".target(?)#setDirty", "Is dirty", true)
364 schema:register(XMLValueType.INT, basePath .. ".target(?).rotationNode(?)#id", "Rotation node index")
365 schema:register(XMLValueType.VECTOR_ROT, basePath .. ".target(?).rotationNode(?)#rotation", "Rotation node rotation")
366 schema:register(XMLValueType.STRING, basePath .. ".target(?)#poseId", "Pose id")
367end

registerIKChainXMLPaths

Description
Definition
registerIKChainXMLPaths()
Code
371function IKUtil.registerIKChainXMLPaths(schema, basePath)
372 schema:register(XMLValueType.STRING, basePath .. "#id", "Chain identifier")
373 schema:register(XMLValueType.NODE_INDEX, basePath .. "#target", "Target node")
374 schema:register(XMLValueType.VECTOR_TRANS, basePath .. "#targetOffset", "Target offset", "0 0 0")
375 schema:register(XMLValueType.BOOL, basePath .. "#alignToTarget", "Align to target", false)
376 schema:register(XMLValueType.VECTOR_TRANS, basePath .. "#alignNodeOffset", "Align node offset", "0 0 0")
377
378 schema:register(XMLValueType.NODE_INDEX, basePath .. ".node(?)#index", "Chain node")
379 schema:register(XMLValueType.ANGLE, basePath .. ".node(?)#minRx", "Min. rotation X", -180)
380 schema:register(XMLValueType.ANGLE, basePath .. ".node(?)#maxRx", "Max. rotation X", 180)
381 schema:register(XMLValueType.ANGLE, basePath .. ".node(?)#minRy", "Min. rotation Y", -180)
382 schema:register(XMLValueType.ANGLE, basePath .. ".node(?)#maxRy", "Max. rotation Y", 180)
383 schema:register(XMLValueType.ANGLE, basePath .. ".node(?)#minRy", "Min. rotation Z", -180)
384 schema:register(XMLValueType.ANGLE, basePath .. ".node(?)#maxRy", "Max. rotation Z", 180)
385 schema:register(XMLValueType.ANGLE, basePath .. ".node(?)#damping", "Damping", 30)
386 schema:register(XMLValueType.BOOL, basePath .. ".node(?)#localLimits", "Local limits", false)
387
388 schema:register(XMLValueType.NODE_INDEX, basePath .. ".rotationNode(?)#index", "Rotation node")
389 schema:register(XMLValueType.VECTOR_ROT, basePath .. ".rotationNode(?)#rotation", "Rotation")
390
391 schema:register(XMLValueType.STRING, basePath .. ".pose(?)#id", "Pose id")
392 schema:register(XMLValueType.BOOL, basePath .. ".pose(?)#isDefaultPose", "Is default pose", false)
393 schema:register(XMLValueType.NODE_INDEX, basePath .. ".pose(?).rotationNode(?)#index", "Rotation node")
394 schema:register(XMLValueType.VECTOR_ROT, basePath .. ".pose(?).rotationNode(?)#rotation", "Rotation")
395
396 schema:register(XMLValueType.INT, basePath .. "#numIterations", "Max. number of iterations", 20)
397 schema:register(XMLValueType.INT, basePath .. "#numIterationsInit", "Initial max. number of iterations", "numIterations * 2")
398 schema:register(XMLValueType.FLOAT, basePath .. "#positionThreshold", "Position threshold", 0.005)
399 schema:register(XMLValueType.BOOL, basePath .. "#isDirtyOnLoad", "Is dirty on load", false)
400end