Script v1_7_1_0
- AI
- Animals
- Collections
- Contracts
- Debug
- Economy
- Elements
- EnvironmentalScore
- Errors
- Events
- GUI
- Handtools
- Hud
- I3d
- Input
- Jobs
- Maps
- Materials
- Misc
- Objects
- AnimatedMapObject
- AnimatedObject
- Bale
- Basketball
- BgaSellStation
- BunkerSilo
- BuyingStation
- DigitalDisplay
- DogBall
- HelpIcons
- InlineBale
- InlineBaleSingle
- LoadingStation
- MountableObject
- NightIllumination
- Nightlight2
- NightlightFlicker
- PackedBale
- PhysicsObject
- ProductionPoint
- Rotator
- SellingStation
- SimParticleSystem
- Storage
- SunAdmirer
- TourIconsMobile
- UnloadingStation
- VehicleSellingPoint
- WildlifeSpawner
- Parameters
- Placeables
- Placement
- Player
- Shop
- Sounds
- Specialization
- Specializations
- StateMachine
- Statistics
- Tasks
- Triggers
- Utils
- Vehicles
Engine v1_7_1_0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- general
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- NoteNode
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- VoiceChat
- XML
Foundation Reference
Nightlight2
DescriptionClass for nightlight objects which are blending in on nightFunctions
onCreate
DescriptionCreating nightlight objectDefinition
onCreate(integer id)Arguments
integer | id | ID of the node |
11 | function Nightlight2:onCreate(id) |
12 | Logging.warning("i3d onCreate user-attribute 'Nightlight2' is deprecated. Please use 'Visiblity Condition'-Tab in GIANTS Editor for node '%s' instead", getName(id)) |
13 | end |