Script v1_7_1_0
- AI
- Animals
- Collections
- Contracts
- Debug
- Economy
- Elements
- EnvironmentalScore
- Errors
- Events
- GUI
- Handtools
- Hud
- I3d
- Input
- Jobs
- Maps
- Materials
- Misc
- Objects
- Parameters
- Placeables
- Placement
- Player
- Shop
- Sounds
- Specialization
- Specializations
- StateMachine
- Statistics
- Tasks
- Triggers
- Utils
- Vehicles
Engine v1_7_1_0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- general
- General
- I3D
- cancelStreamI3DFile
- clearEntireSharedI3DFileCache
- getAllSharedI3DFileRequestIds
- getAllStreamI3DFileRequestIds
- getNumOfSharedI3DFiles
- getSharedI3DFileProgressInfo
- getSharedI3DFileRefCount
- getStreamI3DFileProgressInfo
- loadI3DFile
- loadSharedI3DFile
- pinSharedI3DFileInCache
- releaseSharedI3DFile
- setStreamI3DFileDelay
- setStreamSharedI3DFileDelay
- streamI3DFile
- streamSharedI3DFile
- unpinSharedI3DFileInCache
- Input
- Lighting
- Math
- Network
- Node
- NoteNode
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- VoiceChat
- XML
Foundation Reference
loadSharedI3DFile
DescriptionLoad shared I3D file. Can fail loading, if another shared stream request is still pending for the requested fileDefinition
loadSharedI3DFile(string filename, boolean addPhysics, boolean callOnCreate, boolean verbose)Arguments
string | filename | filename |
boolean | addPhysics | addPhysics (optional) |
boolean | callOnCreate | callOnCreate (optional) |
boolean | verbose | verbose (optional) |
integer | rootNodeId | rootNodeId |
integer | requestId | shared I3D request ID |
integer | failedReason | LoadI3DFailedReason code |