LUADOC - Farming Simulator 22

Script v1_7_1_0

Engine v1_7_1_0

Foundation Reference

WearableRepaintEvent

Description
Event for repairing
Parent
Event
Functions

emptyNew

Description
Create instance of Event class
Definition
emptyNew()
Return Values
tableselfinstance of class event
Code
13function WearableRepaintEvent.emptyNew()
14 return Event.new(WearableRepaintEvent_mt)
15end

new

Description
Create new instance of event
Definition
new(table vehicle)
Arguments
tablevehiclevehicle
Code
20function WearableRepaintEvent.new(vehicle)
21 local self = WearableRepaintEvent.emptyNew()
22 self.vehicle = vehicle
23 return self
24end

readStream

Description
Called on client side on join
Definition
readStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
30function WearableRepaintEvent:readStream(streamId, connection)
31 self.vehicle = NetworkUtil.readNodeObject(streamId)
32 self:run(connection)
33end

run

Description
Run action on receiving side
Definition
run(integer connection)
Arguments
integerconnectionconnection
Code
46function WearableRepaintEvent:run(connection)
47 if not connection:getIsServer() then
48 if self.vehicle ~= nil and self.vehicle:getIsSynchronized() then
49 if self.vehicle.repaintVehicle ~= nil then
50 self.vehicle:repaintVehicle()
51
52 g_server:broadcastEvent(self) -- broadcast for UI updates
53 g_messageCenter:publish(MessageType.VEHICLE_REPAINTED, self.vehicle)
54 end
55 end
56 else
57 g_messageCenter:publish(MessageType.VEHICLE_REPAINTED, self.vehicle)
58 end
59end

writeStream

Description
Called on server side on join
Definition
writeStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
39function WearableRepaintEvent:writeStream(streamId, connection)
40 NetworkUtil.writeNodeObject(streamId, self.vehicle)
41end