LUADOC - Farming Simulator 22

Script v1_7_1_0

Engine v1_7_1_0

Foundation Reference

WoodHarvesterOnDelimbTreeEvent

Description
Event for delimb tree state
Parent
Event
Functions

emptyNew

Description
Create instance of Event class
Definition
emptyNew()
Return Values
tableselfinstance of class event
Code
13function WoodHarvesterOnDelimbTreeEvent.emptyNew()
14 return Event.new(WoodHarvesterOnDelimbTreeEvent_mt)
15end

new

Description
Create new instance of event
Definition
new(table object, boolean state)
Arguments
tableobjectobject
booleanstatestate
Code
21function WoodHarvesterOnDelimbTreeEvent.new(object, state)
22 local self = WoodHarvesterOnDelimbTreeEvent.emptyNew()
23 self.object = object
24 self.state = state
25 return self
26end

readStream

Description
Called on client side on join
Definition
readStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
32function WoodHarvesterOnDelimbTreeEvent:readStream(streamId, connection)
33 self.object = NetworkUtil.readNodeObject(streamId)
34 self.state = streamReadBool(streamId)
35 self:run(connection)
36end

run

Description
Run action on receiving side
Definition
run(integer connection)
Arguments
integerconnectionconnection
Code
50function WoodHarvesterOnDelimbTreeEvent:run(connection)
51 if not connection:getIsServer() then
52 g_server:broadcastEvent(WoodHarvesterOnDelimbTreeEvent.new(self.object, self.state), nil, connection, self.object)
53 end
54
55 if self.object ~= nil and self.object:getIsSynchronized() then
56 self.object:onDelimbTree(self.state)
57 end
58end

writeStream

Description
Called on server side on join
Definition
writeStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
42function WoodHarvesterOnDelimbTreeEvent:writeStream(streamId, connection)
43 NetworkUtil.writeNodeObject(streamId, self.object)
44 streamWriteBool(streamId, self.state)
45end