LUADOC - Farming Simulator 19

Script v1.7.1.0

Engine v1.7.1.0

Foundation Reference

SetTurnedOnEvent

Description
Event for turned on state
Parent
Event
Functions

emptyNew

Description
Create instance of Event class
Definition
emptyNew()
Return Values
tableselfinstance of class event
Code
13function SetTurnedOnEvent:emptyNew()
14 local self = Event:new(SetTurnedOnEvent_mt);
15 return self;
16end

new

Description
Create new instance of event
Definition
new(table object, boolean isTurnedOn)
Arguments
tableobjectobject
booleanisTurnedOnis turned on state
Code
22function SetTurnedOnEvent:new(object, isTurnedOn)
23 local self = SetTurnedOnEvent:emptyNew()
24 self.object = object;
25 self.isTurnedOn = isTurnedOn;
26 return self;
27end

readStream

Description
Called on client side on join
Definition
readStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
33function SetTurnedOnEvent:readStream(streamId, connection)
34 self.object = NetworkUtil.readNodeObject(streamId);
35 self.isTurnedOn = streamReadBool(streamId);
36 self:run(connection);
37end

run

Description
Run action on receiving side
Definition
run(integer connection)
Arguments
integerconnectionconnection
Code
51function SetTurnedOnEvent:run(connection)
52 if not connection:getIsServer() then
53 g_server:broadcastEvent(self, false, connection, self.object);
54 end;
55 if self.object ~= nil then
56 self.object:setIsTurnedOn(self.isTurnedOn, true);
57 end;
58end

sendEvent

Description
Broadcast event from server to all clients, if called on client call function on server and broadcast it to all clients
Definition
sendEvent(table object, boolean isTurnedOn, boolean noEventSend)
Arguments
tableobjectobject
booleanisTurnedOnis turned on state
booleannoEventSendno event send
Code
65function SetTurnedOnEvent.sendEvent(vehicle, isTurnedOn, noEventSend)
66 if noEventSend == nil or noEventSend == false then
67 if g_server ~= nil then
68 g_server:broadcastEvent(SetTurnedOnEvent:new(vehicle, isTurnedOn), nil, nil, vehicle);
69 else
70 g_client:getServerConnection():sendEvent(SetTurnedOnEvent:new(vehicle, isTurnedOn));
71 end;
72 end;
73end

writeStream

Description
Called on server side on join
Definition
writeStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
43function SetTurnedOnEvent:writeStream(streamId, connection)
44 NetworkUtil.writeNodeObject(streamId, self.object);
45 streamWriteBool(streamId, self.isTurnedOn);
46end