LUADOC - Farming Simulator 19

Script v1.7.1.0

Engine v1.7.1.0

Foundation Reference

HPWPlaceableTurnOnEvent

Description
Event for hpw turn on state
Parent
Event
Functions

emptyNew

Description
Create instance of Event class
Definition
emptyNew()
Return Values
tableselfinstance of class event
Code
13function HPWPlaceableTurnOnEvent:emptyNew()
14 local self = Event:new(HPWPlaceableTurnOnEvent_mt)
15 return self
16end

new

Description
Create new instance of event
Definition
new(table object, boolean isTurnedOn, table player)
Arguments
tableobjectobject
booleanisTurnedOnis turned on
tableplayerplayer
Return Values
tableinstanceinstance of event
Code
24function HPWPlaceableTurnOnEvent:new(object, isTurnedOn, player)
25 local self = HPWPlaceableTurnOnEvent:emptyNew()
26 self.object = object
27 self.isTurnedOn = isTurnedOn
28 self.player = player
29
30 return self
31end

readStream

Description
Called on client side on join
Definition
readStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
37function HPWPlaceableTurnOnEvent:readStream(streamId, connection)
38 self.object = NetworkUtil.readNodeObject(streamId)
39 self.isTurnedOn = streamReadBool(streamId)
40 if self.isTurnedOn then
41 self.player = NetworkUtil.readNodeObject(streamId)
42 end
43 self:run(connection)
44end

run

Description
Run action on receiving side
Definition
run(integer connection)
Arguments
integerconnectionconnection
Code
61function HPWPlaceableTurnOnEvent:run(connection)
62 if not connection:getIsServer() then
63 g_server:broadcastEvent(self, false, connection, self.object)
64 end
65 self.object:setIsTurnedOn(self.isTurnedOn, self.player, true)
66end

sendEvent

Description
Broadcast event from server to all clients, if called on client call function on server and broadcast it to all clients
Definition
sendEvent(table object, boolean isTurnedOn, table player, boolean noEventSend)
Arguments
tableobjectobject
booleanisTurnedOnis turned on
tableplayerplayer
booleannoEventSendno event send
Code
74function HPWPlaceableTurnOnEvent.sendEvent(object, isTurnedOn, player, noEventSend)
75 if isTurnedOn ~= object.isTurnedOn then
76 if noEventSend == nil or noEventSend == false then
77 if g_server ~= nil then
78 g_server:broadcastEvent(HPWPlaceableTurnOnEvent:new(object, isTurnedOn, player), nil, nil, object)
79 else
80 g_client:getServerConnection():sendEvent(HPWPlaceableTurnOnEvent:new(object, isTurnedOn, player))
81 end
82 end
83 end
84end

writeStream

Description
Called on server side on join
Definition
writeStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
50function HPWPlaceableTurnOnEvent:writeStream(streamId, connection)
51 NetworkUtil.writeNodeObject(streamId, self.object)
52 streamWriteBool(streamId, self.isTurnedOn)
53 if self.isTurnedOn then
54 NetworkUtil.writeNodeObject(streamId, self.player)
55 end
56end