LUADOC - Farming Simulator 19

Script v1.7.1.0

Engine v1.7.1.0

Foundation Reference

AIVehicleIsBlockedEvent

Description
Event for ai block
Parent
Event
Functions

emptyNew

Description
Create instance of Event class
Definition
emptyNew()
Return Values
tableselfinstance of class event
Code
13function AIVehicleIsBlockedEvent:emptyNew()
14 local self = Event:new(AIVehicleIsBlockedEvent_mt)
15 return self
16end

new

Description
Create new instance of event
Definition
new(table object, boolean isBlocked)
Arguments
tableobjectobject
booleanisBlockedis blocked
Code
22function AIVehicleIsBlockedEvent:new(object, isBlocked)
23 local self = AIVehicleIsBlockedEvent:emptyNew()
24 self.object = object
25 self.isBlocked = isBlocked
26 return self
27end

readStream

Description
Called on client side on join
Definition
readStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
33function AIVehicleIsBlockedEvent:readStream(streamId, connection)
34 self.object = NetworkUtil.readNodeObject(streamId)
35 self.isBlocked = streamReadBool(streamId)
36 self:run(connection)
37end

run

Description
Run action on receiving side
Definition
run(integer connection)
Arguments
integerconnectionconnection
Code
51function AIVehicleIsBlockedEvent:run(connection)
52 if self.object ~= nil then
53 if self.isBlocked then
54 self.object:aiBlock()
55 else
56 self.object:aiContinue()
57 end
58 end
59end

writeStream

Description
Called on server side on join
Definition
writeStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
43function AIVehicleIsBlockedEvent:writeStream(streamId, connection)
44 NetworkUtil.writeNodeObject(streamId, self.object)
45 streamWriteBool(streamId, self.isBlocked)
46end