LUADOC - Farming Simulator 19

Script v1.7.1.0

Engine v1.7.1.0

Foundation Reference

VehicleDetachEvent

Description
Event for detaching
Parent
Event
Functions

emptyNew

Description
Create instance of Event class
Definition
emptyNew()
Return Values
tableselfinstance of class event
Code
17function VehicleDetachEvent:emptyNew()
18 local self = Event:new(VehicleDetachEvent_mt)
19 return self
20end

new

Description
Create new instance of event
Definition
new(table vehicle, table implement)
Arguments
tablevehiclevehicle
tableimplementimplement
Return Values
tableinstanceinstance of event
Code
27function VehicleDetachEvent:new(vehicle, implement)
28 local self = VehicleDetachEvent:emptyNew()
29 self.implement = implement
30 self.vehicle = vehicle
31 return self
32end

readStream

Description
Called on client side on join
Definition
readStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
38function VehicleDetachEvent:readStream(streamId, connection)
39 self.vehicle = NetworkUtil.readNodeObject(streamId)
40 self.implement = NetworkUtil.readNodeObject(streamId)
41 if connection:getIsServer() then
42 self.vehicle:detachImplementByObject(self.implement, true)
43 else
44 self.vehicle:detachImplementByObject(self.implement)
45 end
46end

run

Description
Definition
run()
Code
59function VehicleDetachEvent:run(connection)
60end

writeStream

Description
Called on server side on join
Definition
writeStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
52function VehicleDetachEvent:writeStream(streamId, connection)
53 NetworkUtil.writeNodeObject(streamId, self.vehicle)
54 NetworkUtil.writeNodeObject(streamId, self.implement)
55end