Script v1.7.1.0
- AI
- Animals
- Contracts
- Debug
- Economy
- Effects
- Events
- AIConveyorBeltSetAngleEve...
- AIVehicleIsBlockedEvent
- AIVehicleSetStartedEvent
- AnimatedVehicleStartEvent
- AnimatedVehicleStopEvent
- BaleLoaderStateEvent
- BalerCreateBaleEvent
- BalerSetBaleTimeEvent
- BalerSetIsUnloadingBaleEv...
- BaleWrapperStateEvent
- BunkerSiloCloseEvent
- BunkerSiloOpenEvent
- ChainsawCutEvent
- ChainsawDelimbEvent
- ChainsawStateEvent
- CombineStrawEnableEvent
- CylinderedEasyControlChan...
- DrivableToggleLowerAllEve...
- FillUnitUnloadEvent
- FoldableSetFoldDirectionE...
- GreenhouseSetIsWaterTankF...
- HonkEvent
- HPWLanceStateEvent
- HPWPlaceableTurnOnEvent
- JumpEvent
- MixerWagonBaleNotAccepted...
- MowerToggleWindrowDropEve...
- PickupSetStateEvent
- PlantLimitToFieldEvent
- PlayerPermissionsEvent
- PlowLimitToFieldEvent
- PlowRotationEvent
- ReceivingHopperSetCreateB...
- ReverseDrivingSetStateEve...
- RidgeMarkerSetStateEvent
- SendLocomotiveToSplinePos...
- SetCoverStateEvent
- SetCrabSteeringEvent
- SetCruiseControlSpeedEven...
- SetCruiseControlStateEven...
- SetDischargeStateEvent
- SetFillUnitIsFillingEvent
- SetMotorTurnedOnEvent
- SetPipeStateEvent
- SetSeedIndexEvent
- SetTurnedOnEvent
- SetWorkModeEvent
- TensionBeltsEvent
- TensionBeltsRefreshEvent
- TrailerToggleTipSideEvent
- TreePlanterLoadPalletEven...
- VehicleAttachEvent
- VehicleBrokenEvent
- VehicleBundleAttachEvent
- VehicleDetachEvent
- VehicleEnterRequestEvent
- VehicleEnterResponseEvent
- VehicleLeaveEvent
- VehicleLowerImplementEven...
- VehicleSetBeaconLightEven...
- VehicleSetLightEvent
- VehicleSetTurnLightEvent
- WaterTrailerSetIsFillingE...
- WearableRepairEvent
- WoodHarvesterCutTreeEvent
- WoodHarvesterOnCutTreeEve...
- WoodHarvesterOnDelimbTree...
- Farms
- GUI
- Handtools
- I3d
- Materials
- Misc
- Objects
- Placeables
- Player
- Shop
- Sounds
- Specializations
- Triggers
- Utils
- Vehicles
- Weather
Engine v1.7.1.0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- XML
- general
Foundation Reference
BalerSetBaleTimeEvent
DescriptionEvent for baler set timeParent
EventFunctions
emptyNew
DescriptionCreate instance of Event classDefinition
emptyNew()Return Values
table | self | instance of class event |
14 | function BalerSetBaleTimeEvent:emptyNew() |
15 | local self = Event:new(BalerSetBaleTimeEvent_mt); |
16 | return self; |
17 | end |
new
DescriptionCreate new instance of eventDefinition
new(table object, integer bale, float baleTime)Arguments
table | object | object |
integer | bale | bale id |
float | baleTime | bale time |
24 | function BalerSetBaleTimeEvent:new(object, bale, baleTime) |
25 | local self = BalerSetBaleTimeEvent:emptyNew() |
26 | self.object = object; |
27 | self.bale = bale; |
28 | self.baleTime = baleTime; |
29 | return self; |
30 | end |
readStream
DescriptionCalled on client side on joinDefinition
readStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
36 | function BalerSetBaleTimeEvent:readStream(streamId, connection) |
37 | self.object = NetworkUtil.readNodeObject(streamId); |
38 | self.bale = streamReadInt32(streamId); |
39 | self.baleTime = streamReadFloat32(streamId); |
40 | self:run(connection); |
41 | end |
run
DescriptionRun action on receiving sideDefinition
run(integer connection)Arguments
integer | connection | connection |
56 | function BalerSetBaleTimeEvent:run(connection) |
57 | self.object:setBaleTime(self.bale, self.baleTime); |
58 | end |
writeStream
DescriptionCalled on server side on joinDefinition
writeStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
47 | function BalerSetBaleTimeEvent:writeStream(streamId, connection) |
48 | NetworkUtil.writeNodeObject(streamId, self.object); |
49 | streamWriteInt32(streamId, self.bale); |
50 | streamWriteFloat32(streamId, self.baleTime); |
51 | end |