LUADOC - Farming Simulator 19

Script v1.7.1.0

Engine v1.7.1.0

Foundation Reference

WoodHarvesterOnCutTreeEvent

Description
Event for on cut tree
Parent
Event
Functions

emptyNew

Description
Create instance of Event class
Definition
emptyNew()
Return Values
tableselfinstance of class event
Code
13function WoodHarvesterOnCutTreeEvent:emptyNew()
14 local self = Event:new(WoodHarvesterOnCutTreeEvent_mt)
15 return self
16end

new

Description
Create new instance of event
Definition
new(table object, float radius)
Arguments
tableobjectobject
floatradiusradius
Code
22function WoodHarvesterOnCutTreeEvent:new(object, radius)
23 local self = WoodHarvesterOnCutTreeEvent:emptyNew()
24 self.object = object
25 self.radius = radius
26 return self
27end

readStream

Description
Called on client side on join
Definition
readStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
33function WoodHarvesterOnCutTreeEvent:readStream(streamId, connection)
34 self.object = NetworkUtil.readNodeObject(streamId)
35 self.radius = streamReadFloat32(streamId)
36 self:run(connection)
37end

run

Description
Run action on receiving side
Definition
run(integer connection)
Arguments
integerconnectionconnection
Code
51function WoodHarvesterOnCutTreeEvent:run(connection)
52 if not connection:getIsServer() then
53 g_server:broadcastEvent(WoodHarvesterOnCutTreeEvent:new(self.object, self.radius), nil, connection, self.object)
54 end
55 SpecializationUtil.raiseEvent(self.object, "onCutTree", self.radius)
56end

writeStream

Description
Called on server side on join
Definition
writeStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
43function WoodHarvesterOnCutTreeEvent:writeStream(streamId, connection)
44 NetworkUtil.writeNodeObject(streamId, self.object)
45 streamWriteFloat32(streamId, self.radius)
46end