LUADOC - Farming Simulator 19

Script v1.7.1.0

Engine v1.7.1.0

Foundation Reference

WearableRepairEvent

Description
Event for repairing
Parent
Event
Functions

emptyNew

Description
Create instance of Event class
Definition
emptyNew()
Return Values
tableselfinstance of class event
Code
13function WearableRepairEvent:emptyNew()
14 local self = Event:new(WearableRepairEvent_mt)
15 return self
16end

new

Description
Create new instance of event
Definition
new(table vehicle)
Arguments
tablevehiclevehicle
Code
21function WearableRepairEvent:new(vehicle, atSellingPoint)
22 local self = WearableRepairEvent:emptyNew()
23 self.vehicle = vehicle
24 self.atSellingPoint = atSellingPoint
25 return self
26end

readStream

Description
Called on client side on join
Definition
readStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
32function WearableRepairEvent:readStream(streamId, connection)
33 self.vehicle = NetworkUtil.readNodeObject(streamId)
34 self.atSellingPoint = streamReadBool(streamId)
35 self:run(connection)
36end

run

Description
Run action on receiving side
Definition
run(integer connection)
Arguments
integerconnectionconnection
Code
50function WearableRepairEvent:run(connection)
51 if not connection:getIsServer() then
52 if self.vehicle.repairVehicle ~= nil then
53 self.vehicle:repairVehicle(self.atSellingPoint)
54
55 g_server:broadcastEvent(self) -- broadcast for UI updates
56 g_messageCenter:publish(MessageType.VEHICLE_REPAIRED, {self.vehicle, self.atSellingPoint})
57 end
58 else
59 g_messageCenter:publish(MessageType.VEHICLE_REPAIRED, {self.vehicle, self.atSellingPoint})
60 end
61end

writeStream

Description
Called on server side on join
Definition
writeStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
42function WearableRepairEvent:writeStream(streamId, connection)
43 NetworkUtil.writeNodeObject(streamId, self.vehicle)
44 streamWriteBool(streamId, self.atSellingPoint)
45end