LUADOC - Farming Simulator 19

Script v1.7.1.0

Engine v1.7.1.0

Foundation Reference

HPWLanceStateEvent

Description
Event for hpw state
Parent
Event
Functions

emptyNew

Description
Create instance of Event class
Definition
emptyNew()
Return Values
tableselfinstance of class event
Code
13function HPWLanceStateEvent:emptyNew()
14 local self = Event:new(HPWLanceStateEvent_mt)
15 return self
16end

new

Description
Create new instance of event
Definition
new(table object, boolean doWashing)
Arguments
tableobjectobject
booleandoWashingdo washing
Return Values
tableinstanceinstance of event
Code
23function HPWLanceStateEvent:new(player, doWashing)
24 local self = HPWLanceStateEvent:emptyNew()
25 self.player = player
26 self.doWashing = doWashing
27 return self
28end

readStream

Description
Called on client side on join
Definition
readStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
34function HPWLanceStateEvent:readStream(streamId, connection)
35 self.player = NetworkUtil.readNodeObject(streamId)
36 self.doWashing = streamReadBool(streamId)
37 self:run(connection)
38end

run

Description
Run action on receiving side
Definition
run(integer connection)
Arguments
integerconnectionconnection
Code
52function HPWLanceStateEvent:run(connection)
53 if not connection:getIsServer() then
54 g_server:broadcastEvent(self, false, connection, self.player)
55 end
56 local currentTool = self.player.baseInformation.currentHandtool
57 if currentTool ~= nil and currentTool.setIsWashing ~= nil then
58 currentTool:setIsWashing(self.doWashing, false, true)
59 end
60end

sendEvent

Description
Broadcast event from server to all clients, if called on client call function on server and broadcast it to all clients
Definition
sendEvent(table object, boolean doWashing, boolean noEventSend)
Arguments
tableobjectobject
booleandoWashingdo washing
booleannoEventSendno event send
Code
67function HPWLanceStateEvent.sendEvent(player, doWashing, noEventSend)
68 local currentTool = player.baseInformation.currentHandtool
69 if currentTool ~= nil and currentTool.setIsWashing ~= nil and doWashing ~= currentTool.doWashing then
70 if noEventSend == nil or noEventSend == false then
71 if g_server ~= nil then
72 g_server:broadcastEvent(HPWLanceStateEvent:new(player, doWashing), nil, nil, player)
73 else
74 g_client:getServerConnection():sendEvent(HPWLanceStateEvent:new(player, doWashing))
75 end
76 end
77 end
78end

writeStream

Description
Called on server side on join
Definition
writeStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
44function HPWLanceStateEvent:writeStream(streamId, connection)
45 NetworkUtil.writeNodeObject(streamId, self.player)
46 streamWriteBool(streamId, self.doWashing)
47end