Script v1.7.1.0
- AI
- Animals
- Contracts
- Debug
- Economy
- Effects
- Events
- AIConveyorBeltSetAngleEve...
- AIVehicleIsBlockedEvent
- AIVehicleSetStartedEvent
- AnimatedVehicleStartEvent
- AnimatedVehicleStopEvent
- BaleLoaderStateEvent
- BalerCreateBaleEvent
- BalerSetBaleTimeEvent
- BalerSetIsUnloadingBaleEv...
- BaleWrapperStateEvent
- BunkerSiloCloseEvent
- BunkerSiloOpenEvent
- ChainsawCutEvent
- ChainsawDelimbEvent
- ChainsawStateEvent
- CombineStrawEnableEvent
- CylinderedEasyControlChan...
- DrivableToggleLowerAllEve...
- FillUnitUnloadEvent
- FoldableSetFoldDirectionE...
- GreenhouseSetIsWaterTankF...
- HonkEvent
- HPWLanceStateEvent
- HPWPlaceableTurnOnEvent
- JumpEvent
- MixerWagonBaleNotAccepted...
- MowerToggleWindrowDropEve...
- PickupSetStateEvent
- PlantLimitToFieldEvent
- PlayerPermissionsEvent
- PlowLimitToFieldEvent
- PlowRotationEvent
- ReceivingHopperSetCreateB...
- ReverseDrivingSetStateEve...
- RidgeMarkerSetStateEvent
- SendLocomotiveToSplinePos...
- SetCoverStateEvent
- SetCrabSteeringEvent
- SetCruiseControlSpeedEven...
- SetCruiseControlStateEven...
- SetDischargeStateEvent
- SetFillUnitIsFillingEvent
- SetMotorTurnedOnEvent
- SetPipeStateEvent
- SetSeedIndexEvent
- SetTurnedOnEvent
- SetWorkModeEvent
- TensionBeltsEvent
- TensionBeltsRefreshEvent
- TrailerToggleTipSideEvent
- TreePlanterLoadPalletEven...
- VehicleAttachEvent
- VehicleBrokenEvent
- VehicleBundleAttachEvent
- VehicleDetachEvent
- VehicleEnterRequestEvent
- VehicleEnterResponseEvent
- VehicleLeaveEvent
- VehicleLowerImplementEven...
- VehicleSetBeaconLightEven...
- VehicleSetLightEvent
- VehicleSetTurnLightEvent
- WaterTrailerSetIsFillingE...
- WearableRepairEvent
- WoodHarvesterCutTreeEvent
- WoodHarvesterOnCutTreeEve...
- WoodHarvesterOnDelimbTree...
- Farms
- GUI
- Handtools
- I3d
- Materials
- Misc
- Objects
- Placeables
- Player
- Shop
- Sounds
- Specializations
- Triggers
- Utils
- Vehicles
- Weather
Engine v1.7.1.0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- XML
- general
Foundation Reference
VehicleEnterResponseEvent
DescriptionEvent for enter responseParent
EventFunctions
emptyNew
DescriptionCreate instance of Event classDefinition
emptyNew()Return Values
table | self | instance of class event |
14 | function VehicleEnterResponseEvent:emptyNew() |
15 | local self = Event:new(VehicleEnterResponseEvent_mt) |
16 | return self |
17 | end |
new
DescriptionCreate new instance of eventDefinition
new(table id, boolean isOwner, table playerStyle)Arguments
table | id | id |
boolean | isOwner | is owner |
table | playerStyle |
table | instance | instance of event |
25 | function VehicleEnterResponseEvent:new(id, isOwner, playerStyle, farmId) |
26 | local self = VehicleEnterResponseEvent:emptyNew() |
27 | self.id = id |
28 | self.isOwner = isOwner |
29 | self.playerStyle = playerStyle |
30 | self.farmId = farmId |
31 | return self |
32 | end |
readStream
DescriptionCalled on client side on joinDefinition
readStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
38 | function VehicleEnterResponseEvent:readStream(streamId, connection) |
39 | self.id = NetworkUtil.readNodeObjectId(streamId) |
40 | self.isOwner = streamReadBool(streamId) |
41 | if self.playerStyle == nil then |
42 | self.playerStyle = PlayerStyle:new() |
43 | end |
44 | self.playerStyle:readStream(streamId, connection) |
45 | self.farmId = streamReadUIntN(streamId, FarmManager.FARM_ID_SEND_NUM_BITS) |
46 | self:run(connection) |
47 | end |
run
DescriptionRun action on receiving sideDefinition
run(integer connection)Arguments
integer | connection | connection |
63 | function VehicleEnterResponseEvent:run(connection) |
64 | local object = NetworkUtil.getObject(self.id) |
65 | if self.isOwner then |
66 | g_currentMission:onEnterVehicle(object, self.playerStyle, self.farmId) |
67 | else |
68 | local enterableSpec = object.spec_enterable |
69 | if enterableSpec ~= nil then |
70 | if not enterableSpec.isEntered then |
71 | object:enterVehicle(false, self.playerStyle, self.farmId) |
72 | end |
73 | end |
74 | end |
75 | end |
writeStream
DescriptionCalled on server side on joinDefinition
writeStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
53 | function VehicleEnterResponseEvent:writeStream(streamId, connection) |
54 | NetworkUtil.writeNodeObjectId(streamId, self.id) |
55 | streamWriteBool(streamId, self.isOwner) |
56 | self.playerStyle:writeStream(streamId, connection) |
57 | streamWriteUIntN(streamId, self.farmId, FarmManager.FARM_ID_SEND_NUM_BITS) |
58 | end |