Script v1.7.1.0
- AI
- Animals
- Contracts
- Debug
- Economy
- Effects
- Events
- AIConveyorBeltSetAngleEve...
- AIVehicleIsBlockedEvent
- AIVehicleSetStartedEvent
- AnimatedVehicleStartEvent
- AnimatedVehicleStopEvent
- BaleLoaderStateEvent
- BalerCreateBaleEvent
- BalerSetBaleTimeEvent
- BalerSetIsUnloadingBaleEv...
- BaleWrapperStateEvent
- BunkerSiloCloseEvent
- BunkerSiloOpenEvent
- ChainsawCutEvent
- ChainsawDelimbEvent
- ChainsawStateEvent
- CombineStrawEnableEvent
- CylinderedEasyControlChan...
- DrivableToggleLowerAllEve...
- FillUnitUnloadEvent
- FoldableSetFoldDirectionE...
- GreenhouseSetIsWaterTankF...
- HonkEvent
- HPWLanceStateEvent
- HPWPlaceableTurnOnEvent
- JumpEvent
- MixerWagonBaleNotAccepted...
- MowerToggleWindrowDropEve...
- PickupSetStateEvent
- PlantLimitToFieldEvent
- PlayerPermissionsEvent
- PlowLimitToFieldEvent
- PlowRotationEvent
- ReceivingHopperSetCreateB...
- ReverseDrivingSetStateEve...
- RidgeMarkerSetStateEvent
- SendLocomotiveToSplinePos...
- SetCoverStateEvent
- SetCrabSteeringEvent
- SetCruiseControlSpeedEven...
- SetCruiseControlStateEven...
- SetDischargeStateEvent
- SetFillUnitIsFillingEvent
- SetMotorTurnedOnEvent
- SetPipeStateEvent
- SetSeedIndexEvent
- SetTurnedOnEvent
- SetWorkModeEvent
- TensionBeltsEvent
- TensionBeltsRefreshEvent
- TrailerToggleTipSideEvent
- TreePlanterLoadPalletEven...
- VehicleAttachEvent
- VehicleBrokenEvent
- VehicleBundleAttachEvent
- VehicleDetachEvent
- VehicleEnterRequestEvent
- VehicleEnterResponseEvent
- VehicleLeaveEvent
- VehicleLowerImplementEven...
- VehicleSetBeaconLightEven...
- VehicleSetLightEvent
- VehicleSetTurnLightEvent
- WaterTrailerSetIsFillingE...
- WearableRepairEvent
- WoodHarvesterCutTreeEvent
- WoodHarvesterOnCutTreeEve...
- WoodHarvesterOnDelimbTree...
- Farms
- GUI
- Handtools
- I3d
- Materials
- Misc
- Objects
- Placeables
- Player
- Shop
- Sounds
- Specializations
- Triggers
- Utils
- Vehicles
- Weather
Engine v1.7.1.0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- XML
- general
Foundation Reference
VehicleEnterRequestEvent
DescriptionEvent for enter requestParent
EventFunctions
emptyNew
DescriptionCreate instance of Event classDefinition
emptyNew()Return Values
table | self | instance of class event |
14 | function VehicleEnterRequestEvent:emptyNew() |
15 | local self = Event:new(VehicleEnterRequestEvent_mt) |
16 | return self |
17 | end |
new
DescriptionCreate new instance of eventDefinition
new(table object, table playerStyle)Arguments
table | object | object |
table | playerStyle | info |
table | instance | instance of event |
24 | function VehicleEnterRequestEvent:new(object, playerStyle, farmId) |
25 | local self = VehicleEnterRequestEvent:emptyNew() |
26 | self.object = object |
27 | self.objectId = NetworkUtil.getObjectId(self.object) |
28 | self.farmId = farmId |
29 | self.playerStyle = playerStyle |
30 | return self |
31 | end |
readStream
DescriptionCalled on client side on joinDefinition
readStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
37 | function VehicleEnterRequestEvent:readStream(streamId, connection) |
38 | self.objectId = NetworkUtil.readNodeObjectId(streamId) |
39 | self.farmId = streamReadUIntN(streamId, FarmManager.FARM_ID_SEND_NUM_BITS) |
40 | if self.playerStyle == nil then |
41 | self.playerStyle = PlayerStyle:new() |
42 | end |
43 | self.playerStyle:readStream(streamId, connection) |
44 | self.object = NetworkUtil.getObject(self.objectId) |
45 | self:run(connection) |
46 | end |
run
DescriptionRun action on receiving sideDefinition
run(integer connection)Arguments
integer | connection | connection |
61 | function VehicleEnterRequestEvent:run(connection) |
62 | --if self.object.isControlled == false then |
63 | local enterableSpec = self.object.spec_enterable |
64 | if self.object ~= nil and enterableSpec ~= nil and enterableSpec.isControlled == false then |
65 | self.object:setOwner(connection) |
66 | self.object.controllerFarmId = self.farmId |
67 | g_server:broadcastEvent(VehicleEnterResponseEvent:new(self.objectId, false, self.playerStyle, self.farmId), true, connection, self.object, false, nil, true) |
68 | connection:sendEvent(VehicleEnterResponseEvent:new(self.objectId, true, self.playerStyle, self.farmId)) |
69 | end |
70 | end |
writeStream
DescriptionCalled on server side on joinDefinition
writeStream(integer streamId, integer connection)Arguments
integer | streamId | streamId |
integer | connection | connection |
52 | function VehicleEnterRequestEvent:writeStream(streamId, connection) |
53 | NetworkUtil.writeNodeObjectId(streamId, self.objectId) |
54 | streamWriteUIntN(streamId, self.farmId, FarmManager.FARM_ID_SEND_NUM_BITS) |
55 | self.playerStyle:writeStream(streamId, connection) |
56 | end |