LUADOC - Farming Simulator 19

Script v1.7.1.0

Engine v1.7.1.0

Foundation Reference

TreePlanterLoadPalletEvent

Description
Event for loading of pallet on tree planter
Parent
Event
Functions

emptyNew

Description
Create instance of Event class
Definition
emptyNew()
Return Values
tableselfinstance of class event
Code
13function TreePlanterLoadPalletEvent:emptyNew()
14 local self = Event:new(TreePlanterLoadPalletEvent_mt);
15 return self;
16end

new

Description
Create new instance of event
Definition
new(table object, integer palletObjectId)
Arguments
tableobjectobject
integerpalletObjectIdobject id of pallet
Code
22function TreePlanterLoadPalletEvent:new(object, palletObjectId)
23 local self = TreePlanterLoadPalletEvent:emptyNew()
24 self.object = object;
25 self.palletObjectId = palletObjectId;
26 return self;
27end

readStream

Description
Called on client side on join
Definition
readStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
33function TreePlanterLoadPalletEvent:readStream(streamId, connection)
34 self.object = NetworkUtil.readNodeObject(streamId);
35 self.palletObjectId = NetworkUtil.readNodeObjectId(streamId);
36 self:run(connection);
37end

run

Description
Run action on receiving side
Definition
run(integer connection)
Arguments
integerconnectionconnection
Code
51function TreePlanterLoadPalletEvent:run(connection)
52 if not connection:getIsServer() then
53 g_server:broadcastEvent(self, false, connection, self.object);
54 end;
55 self.object:loadPallet(self.palletObjectId, true);
56end

sendEvent

Description
Broadcast event from server to all clients, if called on client call function on server and broadcast it to all clients
Definition
sendEvent(table object, integer palletObjectId, boolean noEventSend)
Arguments
tableobjectobject
integerpalletObjectIdobject id of pallet
booleannoEventSendno event send
Code
63function TreePlanterLoadPalletEvent.sendEvent(object, palletObjectId, noEventSend)
64 if noEventSend == nil or noEventSend == false then
65 if g_server ~= nil then
66 g_server:broadcastEvent(TreePlanterLoadPalletEvent:new(object, palletObjectId), nil, nil, object);
67 else
68 g_client:getServerConnection():sendEvent(TreePlanterLoadPalletEvent:new(object, palletObjectId));
69 end;
70 end;
71end

writeStream

Description
Called on server side on join
Definition
writeStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
43function TreePlanterLoadPalletEvent:writeStream(streamId, connection)
44 NetworkUtil.writeNodeObject(streamId, self.object);
45 NetworkUtil.writeNodeObjectId(streamId, self.palletObjectId);
46end